God Of War Gets Almighty Reviews All Round
Reviews are pouring in for the latest release from Santa Monica Studio. With an average rating of 9.5/10, it seems like God of War is impressing everyone who touches it!
God of War is the fourth release in the series which follows Kratos, living as a man outside the shadow of the gods. He must adapt to unfamiliar lands, unexpected threats, and a second chance at being a father to his son Astreus. The pair venture into the harsh Norse wilds and fight to fulfill an extremely personal quest.
What are the critics saying?
GameSpot — 9/10
“In many ways God of War is what the series has always been. It’s a spectacular action game with epic set pieces, big-budget production values, and hard-hitting combat that grows more feverish and impressive as you progress. What may surprise you is how mature its storytelling has become. Like Kratos, God of War recalls the past while acknowledging the need to improve. Everything new it does is for the better, and everything it holds onto benefits as a result. Kratos is no longer a predictable brute. God of War is no longer an old-fashioned action series. With this reboot, it confidently walks a new path that will hopefully lead to more exciting adventures to come.” — Peter Brown [Full review]
IGN — 10/10
“I expected great action from God of War, and it delivers that handily. But I didn’t expect it to be a thrilling journey in which every aspect of it complements the others to form what is nothing short of a masterpiece. It’s a game in which Kratos, a previously one-note character, becomes a complex father, warrior, and monster, embattled both on the field and within his own heart about how to treat his son; one in which the world opens up and shifts, offering rewards in both gameplay and knowledge of its lore that I treasured with each accomplishment. The obvious care that went into crafting its world, characters, and gameplay delivers by far the most stirring and memorable game in the series.” — Jonathon Dornbush [Full review]
The Guardian — 5/5
“It is rare to play a game so accomplished in everything it sets out to do. God of War is a standard-setter both technologically and narratively. It is a game that, until recently, would have been impossible.” — Keza MacDonald[Full review]
Game Informer — 9.75/10
“Years ago, Kratos killed the deities of Mount Olympus in a gory rampage. Now, in the Norse realm, he has remade himself into a different kind of god. He is quieter and more deliberate, affected by his history but not constrained by it. Kratos’ reinvention serves as a narrative hook, but it also parallels the series’ evolution as a whole; where God of War once relied on bombast and bloodlust, now it leaves space for strategy and nuance. It still has superb action and plenty of jaw-dropping moments, but it supports them with a new level of depth and maturity. God of War learns from its past while clearing an exciting path for the future, and emerges as one of the best games of this generation.” — Joe Juba [Full review]
Variety — No Score
“Kratos remains capable of startling violence. But there is a sense that even Sony Santa Monica has recoiled from some of ‘God of War’s’ legacy, and the game is better for it. It is a game that treats its history with respect where appropriate, but without obligation, even in its very concluding moments. This new God of War has some rough edges remaining in its transition to something new, but even in its concluding moments, it commits to its vision in a way that few games do–and it’s the first time the series has felt vibrant and important in a decade.” — Arthur Gies [Full review]
Polygon — 10/10
“A decade ago, director Cory Barlog helped establish the God of War franchise as an iconic gory and debaucherous video game romp. While its antihero, Kratos, had pathos (he killed his wife and daughter in a fit of rage, his skin forever grayed by their ashes), it served little dramatic purpose, rather existing as a grimdark excuse for his god-slaying and orgy-having ways. Barlog–now older, a father–has returned to the series with a bundle of talented designers, many of whom served on the earlier games, to make good on that rich but neglected potential at its core. There’s still plenty of gore, but the now the guts have meatiness.” — Chris Plante [Full review]
Eurogamer — Recommended
“Like Kratos, the god of fury who must learn not to fear his son, this is a strange beast, really. The latest technology and astonishing craft and artistry are employed to deliver a game of extremely simple pleasures–a wash of new pseudo-ideas that cannot hide the fact that the basics remain unfixed because they were not broken. God of War dresses things up, in other words, but it is ultimately the same deal it always was. As is the way with myths, I guess. As is the way with gods.” — Christian Donlan [Full review]
Open, but not an open world – Director Explains:
Don’t worry! God of War still features a wide-ranging, grounded reality for Kratos and Atreus to explore – it just isn’t open-world like some AAA titles. The reason behind this, is because Barlog didn’t want players deterred from the game due to a long list to do. So, he decided to reward the players for being curious by allowing them to explore unknown areas of their own accord.
What’s next for God of War?
Barlog and Santa Monica Studios have made the conscious decision to keep the possibilities endless by ensuring they are not tied down to just one mythology, as this game steps away from the Greek mythology and moves into Norse, it is clear that the director want’s to explore different worlds with and for the gamer.
The director informed Gameinformer, “Moving on, the next mythological belief system he (Kratos) interacts with became the Norse era. But we may end up going on to the Egyptian era and Mayan era and so on and so forth.”
So if you feared the end was near with this game, you have nothing to worry about! We personally cannot wait to see what’s next in this franchise – especially after seeing the glorious reviews that have been made.
Added By: 4Gamers | Date Added: 25th Apr 2018
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